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Currently, both outline methods render a darkened outline, there is no support for tinted outlines.

Cel shading (no textures) - Dual Tone Cel Shading

  • it can be added in Animaze Editor as mesh component

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Edge outline width -  used by the expanded shell/outline shell method. Controls the size of the outline. Currently, the edge is always black.

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Cel shading w/ texture - Multi-tone cel-shading

Multi-tone cel-shading enables a finer detail of the rendered surface through use of various textures, that control the intensities of the diffuse, specular tone, and dot-based edge detection.

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