Environment Mapping Component

The Animaze shader maps an environment cube texture (the Skybox) to the mesh surface. The Environment texture is provided by Animaze System, specifically the Skybox item cube texture.

Asset requirements

  • Geometry exported with Normals info

  • (optional) affected by the Green channel in the Specular Map texture.

  • Environment Multiplier – float value. A multiplier that can boost the intensity of the environment reflected on the surface.