Environment Mapping Tint Component
Environment Mapping Tint component color tints the specular and environment reflections. Under the hood, the Animaze shader uses a color map (RGB) to modulate against the current specular and environment reflections, with the intent to emulate how light behaves on colored metallic surfaces, such as gold.
Asset requirements
Environment Map Component
Color texture - RGB
Additionally, the result can also be influenced by tweaking the values of Environment Mapping and Lighting components.
Pro Tip!
Desaturating a bit of the color texture will have a more natural effect on a metal surface.